Matamata CNQ was made for the original gametype by By Slyk and Innocent Bystander of After-Hourz and
ported for CoD2 by Tally and UncleBone.  The map was chosen simply because it was provided with the
mapping tools and modifications would not take too long.

Ctf, sd, hq, dm, & tdm are also supported but, only as an after thought. Some parts of the map are
blocked when playing CNQ since the gametype requires a different layout than the stock ones. In
addition, some places are only accessable in the CNQ gametype. Also, the
stock objectives have been moved around to accomodate the additional play area.

UncleBone
unclebone@gmail.com